Engagement and retention study series: Introduction
Starting a series of posts about new games i test, and how they engage and retain me (or not) Read more
Starting a series of posts about new games i test, and how they engage and retain me (or not) Read more
Spelunky’s excellent level generation algorithm interactivelly explained Read more
A very interesting article about 20 classic board games, a description of their rules, their goal, and what lessons are to be learned from them. Read more
A “Devs Play” video about the amazing game Beyond Good & Evil, with its creator, Michel Ancel, and Double Fine’s Tim Shaffer. Read more
Patrice Désilets is invited in two Dev’s Play videos to talk about two games/series he created: Prince of Persia (since the IP has been acquired by UbiSoft) and Assassin’s Creed. Read more
A GDC 2014 conference, lead by Hearthstone’s game director Eric Dodds, about game design decisions made, and their impact on the player’s experience. Read more
A one hour talk with 3 of the Deus Ex dev team (including its famous and excellent game designer Warren Spector) about the game itself, and its creation process. Read more