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Engagement and retention studies: Lifeline 2: Bloodlines

  By GameAsArt Engagement and Retention, Games

Let’s see what Lifeline 2: Bloodlines has to tell us about player engagement and retention… (a lot!) Read more

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Tagged   game creation, game design, game mechanics, mechanics, mobile, player engagement, player retention, review, video game
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Engagement and retention study series: Introduction

  By GameAsArt Engagement and Retention, Games

Starting a series of posts about new games i test, and how they engage and retain me (or not) Read more

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Tagged   game creation, game design, game development, game mechanics, mechanics, player engagement, player retention, review, video game
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Re-Post: Rock, Paper, Shotgun: The 50 Best Strategy Games Ever Made

  By GameAsArt Games

RPS_stratheaderWe can find many game rankings on the Internet, but I found this one particularly interesting. The presented games are shortly but greatly introduced, summarized and analyzed, with other similar … Read more

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Tagged   game design, game developer, history, retro, review, video game
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Mirror’s Edge: A big misunderstanding

  By GameAsArt Games

An attempt to understand why one of the most innovative game from last-gen has not received all the praise it should have. Read more

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Tagged   art, creativity, game design, review, video game, Visual design
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Book Reviews : The Art of Game Design (a Book of Lenses), A Theory of Fun and Level Up!

  By GameAsArt Books

There are many books about game design. Here are three very different books on the subject, with their own qualities. This is a quick review and comparison of the three of them. Read more

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Tagged   creativity, game creation, game creator, game design, game developer, game development, review, video game
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