Re-post: The Story of Fumito Ueda (translation from a 2005 interview)
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
a GDC talk from The Witcher’s lead gameplay designer Maciej Szczesnik, about translating great game ideas to actual game features Read more
An article from Guacamelee’s developer DrinkBox about ten things they f***ed up, and how to avoid making the same mistakes Read more
Bastion’s developer about the creation process behind its great atmosphere (and a small budget) Read more
A “Devs Play” video about the amazing game Beyond Good & Evil, with its creator, Michel Ancel, and Double Fine’s Tim Shaffer. Read more
Patrice Désilets is invited in two Dev’s Play videos to talk about two games/series he created: Prince of Persia (since the IP has been acquired by UbiSoft) and Assassin’s Creed. Read more
A GDC 2014 conference, lead by Hearthstone’s game director Eric Dodds, about game design decisions made, and their impact on the player’s experience. Read more