Re-post: The Story of Fumito Ueda (translation from a 2005 interview)
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
a GDC talk from The Witcher’s lead gameplay designer Maciej Szczesnik, about translating great game ideas to actual game features Read more
Bastion’s developer about the creation process behind its great atmosphere (and a small budget) Read more
A “Devs Play” video about the amazing game Beyond Good & Evil, with its creator, Michel Ancel, and Double Fine’s Tim Shaffer. Read more
A presentation of Akira Kurosawa’s art of using movement in shots. Read more
A GDC 2014 conference, lead by Hearthstone’s game director Eric Dodds, about game design decisions made, and their impact on the player’s experience. Read more
An interesting article analysing 20 open-world game which mechanics should be mere inspirations for any open-world game designer . Read more