Re-post: The Story of Fumito Ueda (translation from a 2005 interview)
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
An old but extensive interview of Fumito Ueda (Ico, Shadow of the Colossus), his inspirations, his work. Read more
Bastion’s developer about the creation process behind its great atmosphere (and a small budget) Read more
A presentation of Akira Kurosawa’s art of using movement in shots. Read more
A GDC 2014 conference, lead by Hearthstone’s game director Eric Dodds, about game design decisions made, and their impact on the player’s experience. Read more
A one hour talk with 3 of the Deus Ex dev team (including its famous and excellent game designer Warren Spector) about the game itself, and its creation process. Read more
Here is a 30 minutes GDC talk about the process underlying the creation of Hearthstone’s classic User Interface. Read more
As the Game Developers Conference 2015 juste started, it is a good time to remind you of these incredible resources available for free at the GDCVault web site Read more