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Re-Post: Rock, Paper, Shotgun: The 50 Best Strategy Games Ever Made

  By GameAsArt Games

RPS_stratheaderWe can find many game rankings on the Internet, but I found this one particularly interesting. The presented games are shortly but greatly introduced, summarized and analyzed, with other similar … Read more

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Tagged   game design, game developer, history, retro, review, video game
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Re-post: Creating Monkey Island, a Ron Gilbert’s interview (1991)

  By GameAsArt Games

An interesting interview of Ron Gilbert, famous creator of Maniac Mansion, Indiana Jones 3, Day of the Tentacle, about the creation process of his most famous game to date: The Secret of Monkey Island. Read more

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Tagged   creativity, game creation, game creator, game design, game developer, game development, history, postmortem, retro, video game
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Re-Post: Gamasutra: A Jedi Saga

  By GameAsArt Games

Raph Koster tells us about the difficult development of Star Wars Galaxies, the sacrifices that had to be made, the difficult case of the Jedi class, and the marketing decision which ultimately ruined the whole game experience. Read more

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Tagged   game creation, game creator, game design, game developer, game development, postmortem, video game
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Free Game Developers Conference resources

  By GameAsArt Games, GDC talks

As the Game Developers Conference 2015 juste started, it is a good time to remind you of these incredible resources available for free at the GDCVault web site Read more

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Tagged   art, artistic, creativity, game creation, game creator, game design, game development, history, mechanics, retro, video game, Visual design
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Re-post: Gamasutra: 10 seminal game postmortems every developer should read

  By GameAsArt Games

A few timeless game postmortems, written by pioneering designers like Warren Spector and Dr. Ray Muzyka, that detail the trials and triumphs of developing games like Deus Ex and System Shock 2. Read more

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Tagged   creativity, game creation, game creator, game design, game developer, game development, mechanics, postmortem, video game
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Death of Terry Pratchett (03-12-2015)

  By GameAsArt Books, Games, Miscellaneous

Discworld creator, inventor of the non-sense (not so much-)heroic-fantasy, Terry Pratchett, died on the 12th of March 2015, at the age of 66. Read more

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Tagged   art, books, game creation, humor, video game
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Re-post: Gamasutra : Chrono Trigger’s Design Secrets

  By GameAsArt Games

The best (IMHO) JRPG of all time’s mechanics are analyzed in this very interessting post. Don’t miss it! Read more

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Tagged   art, creativity, game creation, game design, game development, mechanics, video game
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