Raph Koster tells us about the difficult development of Star Wars Galaxies, the choices and sacrifices he had to make to chip in time, how he handled the very difficult case of the Jedi class, how the game got a lot of love nonetheless until a bad marketing decision totally ruined the experience, and the game.
http://gamasutra.com/blogs/RaphKoster/20150417/241406/A_Jedi_Saga.php
Re-Post: Gamasutra: A Jedi Saga
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