John Romero on Doom Design

john-romeroYou’d like to hear one the most influencial designer talk about the most influencial game of all time ? Commenting every level one by one ? For more than 2 hours of incredibly exciting and informative video ?

There are many crucial information delivered here, like this one : “It has become something like of a golden rule, always design your first level last”. When it is written, it looks obvious, but how many designers actually do that ?

Well, there it is, thanks to Double Fine’s “Dev’s Play” series of videos :

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