John Romero on Doom Design
You’d like to hear one the most influencial designer talk about the most influencial game of all time ? Commenting every level one by one ? For more than 2 hours of incredibly exciting and informative video ? Read more
You’d like to hear one the most influencial designer talk about the most influencial game of all time ? Commenting every level one by one ? For more than 2 hours of incredibly exciting and informative video ? Read more
Some thoughts about my experiences in Elder Scrolls games, leading to a more generic reflection about open-world games. Read more
Following the very recent death of famous Alien (the creature)’s designer, H.R. Giger, here is a nice article about his influence on video games. Read more
Ah … the Shadow of the Colossus soundtrack. Nothing short of a thesis would appropriately cover this subject, so crucial to this work is the musical element and its rarely equaled depth. Read more
If Shadow of the Colossus enjoys a very artistically accomplished look in itself, this one remains tightly connected to the gameplay. This is what we’re going to see now. Read more
Where we go into the crucial role of Agro in the success of this title. Read more
A thorough analysis of what makes this game one of the masterpiece of videogame art. Read more