There have been some legendary games released in 1997 (music is more debatable, though):
Subscribe via Email
Tags
art art definition artistic board games books cinema comic book creativity Dev's Play Elder Scrolls emergent gameplay filming gamasutra game creation game creator game design game developer game development game mechanics gdc history humor mechanics mobile player engagement player retention postmortem procedural generation programming retro review Shadow of the Colossus user interface video game Visual designFollow the blog on Facebook
Follow me on Twitter
My Tweets-
Recent Posts
- Repost – Gamastutra: Why video game devs don’t get ‘board’ of learning from tabletop games
- Re-post: The Story of Fumito Ueda (translation from a 2005 interview)
- Re-post Gamasutra: What Magic: The Gathering Can Teach Us
- Re-post: Gamasutra: 7 uses of procedural generation that all developers should study
- Engagement and retention studies: Lifeline 2: Bloodlines
Archives
Categories