As you (may) know, I am a big fan of tabletop games and video games. I love to watchvideos describing the mechanics of a board game, or reading board game manual, as they are actually Game Design Document.
Many video game developers makes good use of tabletop games, both for inspiration and for prototyping. For the first time this year, the GDC had a specific zone dedicated to tabletop games. This has lead to some discussions around the subject. Hence this post on Gamasutra: